sports broadcasting

In the current media landscape, Esports is changing the game »

As both a social sensation and business, the rise of Esports offers a great deal to enterprises that are wise enough to engage. While previously considered a niche hobby, competitive gaming is swiftly becoming just as popular as traditional sports and pushing industry innovation in ways that no one might have previously predicted.

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Social media is raising the stakes for live production »

Social media is a vital aspect of live production, almost by design. Live events — be they sporting events, gaming competitions, or holiday spectacles — create a vibrant sense of community for audiences.

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The Esports phenomenon is bringing new challenges and opportunities in media tech »

Esports, as it stands, is experiencing immense growth, and a heretofore undreamt-of level of legitimacy, and with that comes a trove of needs and opportunities that media technology businesses should be paying extremely close attention to.

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The game is changing in live production »

Live production is one of the best examples of how dynamic M&E can be. By their very nature, live events are unpredictable and fluid, both qualities that are central to their thrill. Of course, with that thrill come unique challenges.

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2019’s SVG Summit presents a thrilling look into a new decade of sports production »

There’s so much going on in sports production. The technological innovations around graphics and AR, the advancement of resolutions, the distribution via OTT platforms, and the integration of social media all combine to make sports production a hot and dynamic place to be right now.

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2019 Promises a Next-Level World Series Viewing Experience »

When it comes to producing and broadcasting live sports, particularly an event with the viewership of the World Series, expectations and stakes are extremely high. Each year teams, broadcasters, and sports leagues look for ways to up the ante and provide the most riveting and entertaining experiences possible for fans at the stadium, and at home.

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How COPA90 scaled coverage of the World Cup in Russia »

COPA90 has a huge following, but they do not have the huge on-premises infrastructure common for covering large sports events. Here's how COPA90 pulled off their World Cup coverage.

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Manager+Agents Use Cases Part 5: Sports »

A surprising volume of file-based content is generated by broadcasters before, during and after the live sports events. Learn how Manager+Agents supports modern sports production.

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Beyond the Live Game: File-based content is increasingly central to covering major sports events »

This production model rests on the ability to transfer huge amounts of data, whether large files or many small clips, in a fast, secure and reliable manner.

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Transfer Media Files During Major International Sports Events »

For many years, Signiant technology has been moving media for top tier sports broadcasters and organizations. We recently published a case study highlighting the unique production workflows of three key players in a major sports event like the Winter Games.

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