Signiant Spotlight: March Edition

Media Shuttle Share portal end users can soon open and play specific media assets in Media Engine! Coming this month, Share portal end users no longer have to download an entire asset to make sure it’s the correct file!  

Plus! Jet users can now filter to include and/or exclude lists for files and folders on a per-job basis, allowing admins to choose specific content to move or not move. 

Working in television means final deliveries always go down to the wire — usually arriving the day before the broadcast. Blazing Griffin, a versatile media and entertainment studio, thrives on keeping production running smoothly.

Signiant Media Shuttle is a crucial infrastructure element to streamline Blazing Griffin’s production, post-production, and distribution workflows. Read more

When working on big game builds, file sizes are increasingly getting larger and with that comes bigger challenges. In the 2023 Perforce State of Game Development and Design Report, 49% of AAA studios identified time-related issues as the primary obstacle to development speed — and 28% indicated transferring large game files, often exceeding 100+ GBs, as their largest hurdle to collaboration. 

With studio dependency on creators, third-party contractors, and many testers dispersed globally, efficiently handling every-growing file sizes is a must-have. Check out our latest eBook to get the latest on how legacy file transfer solutions hinder game dev.

March is a busy month for everyone!  

Our friends at Sports Video Group have two great events, starting with the Venue Summit at the state-of-the-art Allegiant Stadium, home of Super Bowl LVIII, to learn more about how in-venue technology, creative videoboard content, and gameday entertainment are key to building an engaging fan base. After, head to NYC for the Digital Engagement Forum (formerly Sports OTT Forum)! Join the growing community of sports video professionals innovating video delivery and the experiences it enables for fans around the world.  

The Signiant team is excited to join Sports Business Journal’s Tech Week for the first time! Come together with forward-thinking industry leaders to drive innovation in sports production. At the same time, across the pond, the UK Signiant team will be at the Broadcast Sport Content Summit! Learn best practices in making and televising live sports, sports-focused documentaries, and studio-based programming. 

Stepping away from sports, we’re headed to San Francisco for the biggest game conference in the world — the Game Developers’ Conference (GDC)! For the first time, Signiant is joining the industry’s premier professional event, championing game developers and their advancement in their incredible craft. Stop by Booth S1044 to learn about the Signiant Platform to accelerate game development pipelines. 

Rounding out the month, the team is headed to Germany for two top-tier events! SportsInnovation is an international sports-industry event focusing on the entire sports production ecosystem — stop by Booth B10 and Signiant can show you how to accelerate live sports productions. 

The last event before NAB is with our comrades, the DPP! Signiant CTO Ian Hamilton joins broadcasters at the exclusive European Broadcaster Summit where they will discuss key topics between broadcasters and senior executives from the supplier community. 

Creative professionals and operational teams frequently turn to consumer-oriented services for file transfers — like WeTransfer, Dropbox, Google Drive — or outdated FTP. But what are the right conditions and when is it the right time for gaming companies to upgrade to a more powerful file transfer solution? Learn more.

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